Raid Scoring
Touch points, bonus points, empty raids, super raids, do-or-die raids, and golden raids are tracked as separate events with player attribution.
Defense Actions
Tackles, super tackles, chain tackles, blocks, dash outs, ankle holds, and thigh holds can be recorded with defender attribution.
All-Out & Revival
The rule engine detects all-out conditions, awards all-out points, restores the team, and revives players in the correct out-order queue.
Match Control
Half-time, side switch, team timeout, official timeout, injury timeout, pause/resume, undo, correction, and finish match are audit logged.
Rule Presets
Choose Local/Default Rules for village events, Pro Kabaddi-style rules for formal tournaments, or Custom Rules before match start.
Conflict Safety
Main Scorer has final authority. Assistant Scorer high-risk actions can wait for confirmation, and unresolved conflicts block finalization.